Thursday, 19 October 2017

A 'Close Wars' Scenario .


My wife has been on holiday this week so we have been taking the dog for various long walks and returning damp, muddy and knackered , so there has been no painting done and little gaming . However I thought I would set up a small quick non-demanding game using Featherstone's rules for 'Close Wars' .


A 4'x4' table , the British come on the right top corner and have to exit bottom left . They must do this with 50% of their force . 


The British force of 12 Regulars , 6 Light Infantry , 4 Rangers , 4 Frontiersmen and 3 Officers move onto the table through a narrow gorge.


They fan out when they reach the open ground , the Frontiersmen keep a sharp eye open for 'injuns' ! .


The French have a small force of militia guarding the route hidden in some ruined buildings . they also have a couple of small patrols of Red Indians on the table .


The French reinforcements of 6 Regulars , 2 units of Red Indians and a Officer . These will arrive on the table when they are alerted by gunfire and the roll of a dice will decide where and when they turn up.


French Allied Indians sneak about the tabletop on the look out for 'white eyes' .


Not the wilds of North America - Mrs K in the wilds of Grisedale Forest in the Lake District . Report of the game to follow ......




















8 comments:

  1. Ah nostalgia for chubby Minifig F&I W. My first chubby figures!

    Hope Mrs K isn't ambushed my a roving band of Brigantes or Caledonians or a roving poet or whoever it is that might be lurking in a Lake District forest .

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    1. I believe the MiniFigs where modelled on my good self as we share similar physical attributes , no we saw not a single person on our walk although crowded at time it is easy to get away from 'The Madding Crowd' in the Lakes .

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  2. Sounds like an excellent way to spend some time with the memsahib.

    What is the function of officers in Close Wars?

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    1. They have none in the original rules , except looking pretty , toying with the idea of a +1 in combat .

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  3. Just what Featherstone envisaged! A suitably cluttered Close Wars terrain and hostile natives. The 50% rule is an interesting game mechanism as well. Sometimes I go past this and fight on to exit or annihilation. Great stuff.

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    1. Thought I had to give an end to the scenario and 50% casualties is an easy one to remember .

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  4. Excellent TONY- just goes to show what enjoyment can be had on a 4' x 4' games table with a few carefully chosen figures- Minifigs to boot! Looking forward to the 'Report'. Cheers. KEV.

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