Sunday 21 July 2019

The Battle of the Akrim Valley (part 1)


This is move one, the Hyperborean army on the left , the Hyrkanian on the right . The Hykanians move first pushing their archers forward and trying to bring up their heavy infantry to support them . The Hyperborians march forward (double move) and their heavy cavalry are in the distance attempting a flank march .


The green markers show if a unit marches (this can been done every other turn) The Hyrkanian Archers shoot at the heavy infantry in front of them .


The 2nd Gwalur infantry take enough casualties to test their morale and fail their test and retire 2 moves - not a good start ! .


On the other flank the Imperial Horse make a split move to attack with javelins the Hyperborian archers then retire . The War Engine moves onto the table from reserve into the centre of the table .


On the second move Hykrania moved first , the archers having routed their opponent quickly swing around to meet the Hyperborian Heavy cavalry who are  bearing down on the right flank . The 1st and 2nd Imperial Infantry move forward to engage the remaining Hyperborian Thurn Infantry who had had to halt due to failing their morale test because the flanking unit had run .


The Hyperborian Guard Cavalry crash into the Hyrkanian Archers who because they marched to get into position can't shoot - The are cut to pieces by the cavalry and flee 2 moves .


The end of the second move the fleeing archers are hopefully being rallied by a staff officer, whilst the Hyperborian Guard Cavalry is poised ominously to the rear of the Hyrkanian army .


The battle as it would have been seen in the 1960's as in the Featherstone book . Part two to follow …..














8 comments:

  1. A good looking game with that old school theme. Look forward to part 2 and how the rules worked for you.

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    1. Have made slight changes to the melee rules and the morale.

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  2. Splendid stuff Tony...
    Talk about turning back the years.... ;-)

    All the best. Aly

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    1. Enjoying the game , you can't beat simple rules .

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  3. Great looking game Tony - the flats look wonderful

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    1. You have to pose the shots a bit otherwise the figures disappear end on .

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  4. Replies
    1. Good to get them on the table with simple rules .

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