I don't normally do board game , being mentally scared playing a Gettysburg boardgame against 'R' and loosing EVERY playing piece of the Army of North Virginia ! - I never got the idea of 'zoc' (zones of control) . But I came across this boxed game in Waterstones and I had vaguely heard good things about it and it's use of the Command & Colours system , So I bought it ! .
It uses a hex board with terrain hexes on top to produce the various scenario layouts , you also get command and resource cards to play and move your figures around . The rules seem simple enough , the skill is playing the right cards at the right time .
The game uses 15mm (?) figures to portray the various troop types, here a German machine gun they are rather nice figures in a soft plastic , evidently the original game had hard plastic ones on sprues and numerous breakages getting them off it .
There are 16 scenarios (sorry for the glare off the glossy paper ) I chose number three, the 2nd Division's diversionary attack at Loos . There are a series of very good videos on You Tube where a German chap plays through all the scenarios and provides some very handy solo adaptions .
The battlefield from the German side , they have three lines of trenches and the British gets a 'medal' when he occupies each of the lines plus one for each unit destroyed ., the Germans when they delay the British and remove attacking units . The British have done the pre-game bombardment and have cut the barbed wire in several places . Let battle commence ! .
P.S. the British won 6-4 on medals, managing to capture the first two lines of trenches and cause severe casualties on the German defenders